04-21-2012, 08:38 AM
(04-21-2012, 08:08 AM)wongweilian Wrote: It comprises of new in game system,UI,exp , ability points system and upgrades.I am currently testing them,beta,and it worked for a bit.You're making an RPG out of it. That would be great, I guess...
(04-21-2012, 08:08 AM)wongweilian Wrote: Exp is based on your kill rates and HP lost,then the game system calculates how much exp you have gained or lost. Note that 1 kill equals 10 points.Losing XP is a new one... Only game I played where XP can be lost is Cave Story.
Example ;
Character A slaughters 100 people and looses 400 hp. Therefore the sum will be 1000-400 (600) exp gained.
Character B slaughters 10 people and looses 400 hp.Therefore the exp lost in 100-400 (-300).
The exp black bar is still not fixed,and i'm working my way on this...
The exp bar rate is 50000 exp,and i haven't worked out a "savegame" system so it crashes after every first gameplay.
On player VS player mode,the winner gets no exp for self vs self and gets 100 exp for each computer fought.Hidden characters make you lose all your exp(bug).
(04-21-2012, 08:08 AM)wongweilian Wrote: The 2nd big update is the stage mode.There are new AI characters which are hidden but with lf2 template sprites.(I'll find a random skin,)Well, this will be amazing.
Well,the 3rd and the biggest update of all,there is this tons of new maps designed for 1 year anniversary.And new fighters,features,UI and a very interesting video!
(04-21-2012, 08:08 AM)wongweilian Wrote: Disclaimer!Can't wait for this mod to be finished.
I hereby do not gurantee the sucess on launching the exp feature,and hold not responsible for removing it from the content at any given time.
I may not finish the update and it may not be released on time,and the main cause is due to my new game,maplefighters.
*Screenshots may not be here so soon*
The truth... is inescapable. The truth will always come out eventually, no matter what. And once the chains that bind the truth are severed... nothing can stop the truth from coming to light.