The first one (Standoff) is not suitable for LF2. LF2 is a fighting game, with quite some intensity. This music is too slow and it doesn't fit to LF2's theme as well. It sounded more like a music to celebrate a return of the heroes in a kingdom. It could work as the main menu music and for a story, but it isn't suitable in fighting situations.
The second one (Uprising) has a good starting tune (around 0.00-0.07) which could used to start battle themes, but after that the music still has the same pattern as the first one, though it feels more like walking along the red carpet in a kingdom. Again, its not intense enough for fighting. It's suitable for cinematics and main menu music though.
The second one (Uprising) has a good starting tune (around 0.00-0.07) which could used to start battle themes, but after that the music still has the same pattern as the first one, though it feels more like walking along the red carpet in a kingdom. Again, its not intense enough for fighting. It's suitable for cinematics and main menu music though.
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza