06-14-2013, 05:50 PM
The hills and parallax scrolling are beautiful now.
If you get banned it won't take longer than it'll take you to finish those two characters. Nice eye patch.
So, things that have been there from the beginning but only now caught my attention due to everything else looking so great:
Contrast between the shadow of the railing, side walk and street looks very unnatural. It may originate from the source but it could still be adjusted.
(first two have a too high traditional contrast - and last two have a too high colour contrast)
Also the most distant hills seem too bright overall. They can be bright on the edge/insides towards the moon due to ambient light but not on the side that should be shadowed.
(now that I look closer I see you do have a gradient on them just like the others that addresses this, but it could use more contrast)
If you get banned it won't take longer than it'll take you to finish those two characters. Nice eye patch.
So, things that have been there from the beginning but only now caught my attention due to everything else looking so great:
Contrast between the shadow of the railing, side walk and street looks very unnatural. It may originate from the source but it could still be adjusted.
(first two have a too high traditional contrast - and last two have a too high colour contrast)
Also the most distant hills seem too bright overall. They can be bright on the edge/insides towards the moon due to ambient light but not on the side that should be shadowed.
(now that I look closer I see you do have a gradient on them just like the others that addresses this, but it could use more contrast)
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves