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Data Changing Course/Class
#44
now will will start with some new things that you can easily edit and change the game.

First go on some special moves and look on some things like: dvy: or fall:
There are a lot of them but now focus on line between itr: and itr_end:

Let's take an example so you can understand the meaning of all the tags
    DC-Code:
<frame> 61 punch
   pic: 11  state: 3  wait: 2  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 35  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\007.wav 
   itr:
      kind: 0  x: 44  y: 31  w: 35  h: 22  dvx: 2  bdefend: 16  injury: 20  
      effect: 1  
   itr_end:
   bdy:
      kind: 0  x: 25  y: 11  w: 35  h: 69
   bdy_end:
<frame_end>


Do you see?
    DC-Code:
itr:
      kind: 0  x: 44  y: 31  w: 35  h: 22  dvx: 2  bdefend: 16  injury: 20  
      effect: 1  
   itr_end:


Here is what you need:
kind: 0 <--the kind of attack, we will talk later when we will start learning about itr
x: 44 y: 31 <--coordinates (remember the coordinates!)
w: 35 h: 22 <-- area <--(remember that too)
dvx: 2 <-- it means that when you hit your opponent he/she will go 2 pixels away
bdefend: 16 <--the higher number is the unstoppable attack is. (a normal punch is easy to be defended, while you can hardly defend henry's d>j)
injury: 20 <-- how much you want to damage the opponent (how much hp points)
effect: 1 <--normal effect. Read here about effects

Some other tags in itr
arest: <--can only hit one enemy, the value shows how much break will the attack have after another
vrest: <--can hit all enemies, the value....

fall: <--have you seen the difference between julian and davis normal punch? julian needs 2 shots to knock down the opponent, while davis 3. that becaouse fall in julian punching frames is higher than davis. when fall is higher or equal to 70, it means that opponent will fall down (run+JA).

zwidth: <-- the z area (you know that z means diagonal or in deep)

Read more for details about these (no need to remember from details, use this page when you need for something detailed when DCing): http://www.lf-empire.de/lf2-empire/data-...l=&start=1

also another important one is mp: which stays in frame header.
is show how much hp and mp will the move cost, you dont have enough hp/mp then you can go to that frame.

mp: yyxxx
x-mp
y-hp multiplied by 10.

the number is always with 5 digits so when you see number 65, it is 00065.

examples:
mp: 24 cost 24 mp
mp: 1060 cost 60 mp and 10 hp
mp: 23300 cost 300 mp and 230 hp


Names etymology
x and y you know that are x and y coordinates.
w and h are weigh and height
fall=fall
bdefend=beat defend
arest,vrest sorry i cant remember their meaning and i cant find anywhere about that :( if u are interested ask yinyin, once i talked with him about that, but i dont remember. (maybe it is: a rest , meaning one rest and very rest)
zwidth=width in z area


NOW GO AND EXPERIMENT WITH THESE IN CHARACTERS AND SEE THE RESULTS!!!!!!!!
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Messages In This Thread
Data Changing Course/Class - by empirefantasy - 07-12-2013, 08:31 PM
RE: Data Changing Course/Class - by Sam Fisher - 07-13-2013, 05:08 AM
RE: Data Changing Course/Class - by Rhino.Freak - 07-13-2013, 02:12 PM
RE: Data Changing Course/Class - by T.O.R.N.A.D.O - 07-13-2013, 04:18 PM
RE: Data Changing Course/Class - by empirefantasy - 07-13-2013, 08:50 PM
RE: Data Changing Course/Class - by empirefantasy - 07-15-2013, 10:43 AM
RE: Data Changing Course/Class - by The Hari - 07-15-2013, 12:19 PM
RE: Data Changing Course/Class - by empirefantasy - 07-18-2013, 10:57 AM
RE: Data Changing Course/Class - by Sam Fisher - 07-20-2013, 05:18 AM
RE: Data Changing Course/Class - by empirefantasy - 07-18-2013, 06:15 PM
RE: Data Changing Course/Class - by Karma - 07-18-2013, 06:28 PM
RE: Data Changing Course/Class - by Dr. Time - 07-19-2013, 01:04 PM
RE: Data Changing Course/Class - by AmadisLFE - 07-20-2013, 11:43 AM
RE: Data Changing Course/Class - by Karma - 07-20-2013, 12:04 PM
RE: Data Changing Course/Class - by AmadisLFE - 07-20-2013, 12:07 PM
RE: Data Changing Course/Class - by Dr. Time - 07-20-2013, 02:05 PM
RE: Data Changing Course/Class - by Dr. Time - 07-20-2013, 03:22 PM
RE: Data Changing Course/Class - by empirefantasy - 07-20-2013, 08:01 PM
RE: Data Changing Course/Class - by koori - 07-21-2013, 12:19 AM
RE: Data Changing Course/Class - by Dr. Time - 07-21-2013, 03:28 AM
RE: Data Changing Course/Class - by Sam Fisher - 07-21-2013, 03:53 AM
RE: Data Changing Course/Class - by AmadisLFE - 07-21-2013, 11:25 AM
RE: Data Changing Course/Class - by empirefantasy - 07-22-2013, 11:02 AM
RE: Data Changing Course/Class - by Karma - 07-24-2013, 04:39 PM
RE: Data Changing Course/Class - by empirefantasy - 07-24-2013, 06:52 PM
RE: Data Changing Course/Class - by Karma - 07-26-2013, 09:47 AM
RE: Data Changing Course/Class - by empirefantasy - 07-25-2013, 07:54 PM
RE: Data Changing Course/Class - by Dr. Time - 07-26-2013, 04:41 AM
RE: Data Changing Course/Class - by empirefantasy - 07-26-2013, 03:37 PM
RE: Data Changing Course/Class - by Karma - 07-26-2013, 04:35 PM
RE: Data Changing Course/Class - by Dr. Time - 07-27-2013, 04:25 AM
RE: Data Changing Course/Class - by Sam Fisher - 07-27-2013, 05:01 AM
RE: Data Changing Course/Class - by koori - 07-28-2013, 06:15 AM
RE: Data Changing Course/Class - by empirefantasy - 07-28-2013, 08:13 AM
RE: Data Changing Course/Class - by empirefantasy - 07-30-2013, 08:52 AM
RE: Data Changing Course/Class - by empirefantasy - 08-01-2013, 07:05 PM
RE: Data Changing Course/Class - by A-Man - 08-01-2013, 09:15 PM
RE: Data Changing Course/Class - by Karma - 08-02-2013, 05:34 AM
RE: Data Changing Course/Class - by Rhino.Freak - 08-02-2013, 06:19 AM
RE: Data Changing Course/Class - by Alblaka - 08-02-2013, 08:31 AM
RE: Data Changing Course/Class - by Rhino.Freak - 08-02-2013, 08:38 AM
RE: Data Changing Course/Class - by empirefantasy - 08-06-2013, 12:38 PM
RE: Data Changing Course/Class - by empirefantasy - 08-12-2013, 10:10 AM
RE: Data Changing Course/Class - by AmadisLFE - 08-13-2013, 09:30 AM
RE: Data Changing Course/Class - by koori - 08-15-2013, 01:23 AM
RE: Data Changing Course/Class - by empirefantasy - 08-15-2013, 05:22 PM
RE: Data Changing Course/Class - by Sam Fisher - 08-16-2013, 05:42 AM
RE: Data Changing Course/Class - by empirefantasy - 08-16-2013, 04:55 PM
RE: Data Changing Course/Class - by empirefantasy - 08-22-2013, 01:36 PM
RE: Data Changing Course/Class - by Karma - 08-22-2013, 01:40 PM
RE: Data Changing Course/Class - by empirefantasy - 08-27-2013, 10:18 AM
RE: Data Changing Course/Class - by koori - 08-29-2013, 09:29 AM
RE: Data Changing Course/Class - by Dr. Time - 08-29-2013, 09:50 AM
RE: Data Changing Course/Class - by empirefantasy - 08-31-2013, 04:16 PM
RE: Data Changing Course/Class - by Dubzilla - 12-28-2013, 04:27 AM
RE: Data Changing Course/Class - by empirefantasy - 12-28-2013, 08:49 PM
RE: Data Changing Course/Class - by Dubzilla - 01-02-2014, 03:55 AM
RE: Data Changing Course/Class - by Nyamaiku - 01-02-2014, 11:29 AM
RE: Data Changing Course/Class - by empirefantasy - 01-02-2014, 03:08 PM
RE: Data Changing Course/Class - by ThrillerBeat - 04-27-2014, 12:28 PM
RE: Data Changing Course/Class - by empirefantasy - 04-27-2014, 09:28 PM



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