08-09-2013, 09:33 AM
Nope, it's the other way round: more centery makes the sprite go up, and more centerx makes the sprite go left
What I suggest is that you crop your image with the attack in a way so that the bounds are as small as possible (what I mean is reduce the top border until it hits a pixel of any of the balls in the spritesheet, so there is no unneccessary black space above). Then measure the new height of the spritesheet, and that (minus one or two) should be your centery. Centerx is most likely half of your sprite width
What I suggest is that you crop your image with the attack in a way so that the bounds are as small as possible (what I mean is reduce the top border until it hits a pixel of any of the balls in the spritesheet, so there is no unneccessary black space above). Then measure the new height of the spritesheet, and that (minus one or two) should be your centery. Centerx is most likely half of your sprite width
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