08-22-2013, 01:36 PM
I have to move on with an easy lesson, you have time to finish HW until sunday.
Data.txt
This file is the place where every object and bg in game is registered (chars,bg,weapon,etc).
object are in 7 types:
Type 0 - Characters
Type 1 - Light Weapons
Type 2 - Heavy Weapons
Type 3 - Attacks
Type 4 - Throw Weapons
Type 5 - Other
Type 6 - Drinks
So be careful when you add a new id!
objects loads in order. you can use the same id more than once, but only the first one will appear when it is spawn by a char or by other way.
Id function:
0-29 - characters included in the random function if they are not in the first line
30-39 & 50-59 - locked character ids, unlocked with lf2.net, 30-39 in battle mode
100-199 drop from sky by random
id: 6 armor
id: 37 strong armor
id: 52 strong armor+against fire and ice
id: 51 fusion when id 7 and 8 run to each other
id 998,999 better dont touch
Full explanation: http://www.lf-empire.de/lf2-empire/data-...properties
Data.txt
This file is the place where every object and bg in game is registered (chars,bg,weapon,etc).
object are in 7 types:
Type 0 - Characters
Type 1 - Light Weapons
Type 2 - Heavy Weapons
Type 3 - Attacks
Type 4 - Throw Weapons
Type 5 - Other
Type 6 - Drinks
So be careful when you add a new id!
objects loads in order. you can use the same id more than once, but only the first one will appear when it is spawn by a char or by other way.
Id function:
0-29 - characters included in the random function if they are not in the first line
30-39 & 50-59 - locked character ids, unlocked with lf2.net, 30-39 in battle mode
100-199 drop from sky by random
id: 6 armor
id: 37 strong armor
id: 52 strong armor+against fire and ice
id: 51 fusion when id 7 and 8 run to each other
id 998,999 better dont touch
Full explanation: http://www.lf-empire.de/lf2-empire/data-...properties

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