01-17-2014, 12:17 PM
(01-17-2014, 11:52 AM)Someone else Wrote:(01-17-2014, 10:22 AM)Ramond Wrote: In the frames of your ice ball (especially the first frame it's being created in), try using hit_j: 50. hit_j controls movement on the z-axis for type 3 objects, and 50 is the value for no z movement.hit_j: doesn't work, as can be seen with Davis balls.
Instead dvz: 550 works, if I recall correctly.
Thanks for the reply, but no luck. I can still move it up and down. Do i need to put it in every frame? coz I just put it in the first few and didn't work.