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New Command Ideas
#4
(04-16-2014, 06:59 AM)YinYin Wrote:  My proposition on how to best implement follow and guard into the existing input scheme without disrupting it would be this:
If you perform come or stay twice in a row the second time it will perform the commands follow and guard as they are the new and more precise versions.
I think for both of them you need a rather good reason to use them.
Follow wouldn't be too bad to execute as you can press D and J at the same time, essentially still pushing your buttons 4 times.
Guard on the other hand will require D 8 times and will execute the stay command first - that may not be quite so handy.

Any smart ideas on guard/follow that don't require a new button?
DJDJ = Come
DJDJDJ = Guard
DDD = Stay
DADA = Move
DADADA = Follow
DAJ(DAJ) = Taunt

Use Come to get army to move to designated location or to cover you.
Use Move to ask your army to attack with their default AI.

Follow should extend from Move since it only serves to remove Stay and doesn't need to be spammed, and naturally you'd want your army to be moving with you and engaging nearby enemies in Follow state. It can also be a good way to maneuver your army on the z-axis to make them dodge attacks without making the army running all the way to your side. Plus, Come doesn't make your army follow you on the z-axis if they are already on the same x-axis as you.
(incidentally, your army does follow you if there are no enemies and you walk backwards, pity it isn't much use)

Usually you'd ask your army to Stay after Come. However I want to avoid extending to Stay because its just spamming a Defend button. So I propose that Guard should come from Come's input. Though frankly I'd rather have Guard replace Stay and save the input for something else as guard is an all-around more useful command than Stay; I dislike how the army tends to walk out of their designated location just because they were provoked by a nearby enemy and cause them to come closer and closer to the frontline.

Finally there's DAJ for Taunt since I doubt there are better inputs with existing controls without potential confusion with DJA or other commands.
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Thanks given by: YinYin , LutiChris


Messages In This Thread
New Command Ideas - by LutiChris - 04-15-2014, 06:34 PM
RE: New Command Ideas - by STM1993 - 04-15-2014, 09:28 PM
RE: New Command Ideas - by YinYin - 04-16-2014, 06:59 AM
RE: New Command Ideas - by STM1993 - 04-16-2014, 07:53 AM
RE: New Command Ideas - by YinYin - 04-16-2014, 08:48 AM
RE: New Command Ideas - by STM1993 - 04-16-2014, 09:36 AM
RE: New Command Ideas - by YinYin - 04-16-2014, 10:33 AM
RE: New Command Ideas - by STM1993 - 04-17-2014, 05:17 PM
RE: New Command Ideas - by empirefantasy - 04-26-2014, 04:41 PM
RE: New Command Ideas - by Dr.Death - 04-28-2014, 07:09 PM



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