Try putting next: 12 (<frame> 12 heavy_obj_walk) after weapon summoning.
If that doesn't work, then I'm afraid you have to either
1) Just spawn the rock as a normal opoint(see: Tera), or
2) Do 1, but have an input that ends with A(eg: D^A) and have very minimal wait leading to frame 0(next: 999), so hopefully you will automatically pick up the weapon after it drops.
As far as I know there is no other work-around. You can't put next onto a pickup weapon frame because you need to actually press A to pick the weapon.
If that doesn't work, then I'm afraid you have to either
1) Just spawn the rock as a normal opoint(see: Tera), or
2) Do 1, but have an input that ends with A(eg: D^A) and have very minimal wait leading to frame 0(next: 999), so hopefully you will automatically pick up the weapon after it drops.
As far as I know there is no other work-around. You can't put next onto a pickup weapon frame because you need to actually press A to pick the weapon.
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza