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Summon a rock (or heavy objects) on hand.
#4
Try putting next: 12 (<frame> 12 heavy_obj_walk) after weapon summoning.

If that doesn't work, then I'm afraid you have to either
1) Just spawn the rock as a normal opoint(see: Tera), or
2) Do 1, but have an input that ends with A(eg: D^A) and have very minimal wait leading to frame 0(next: 999), so hopefully you will automatically pick up the weapon after it drops.

As far as I know there is no other work-around. You can't put next onto a pickup weapon frame because you need to actually press A to pick the weapon.
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RE: Summon a rock (or heavy objects) on hand. - by STM1993 - 04-29-2014, 03:20 PM



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