Hey there, everybody!
Been a long time since I actively posted something here
So I am developing a LF2 Clone which tries to stay as original as possible for me, and while I am far from releasing an alpha, I am curious what you guys would like to see in a new LF2.
I am talking about new modes, a third stamina bar; pretty much anything goes.
My ideas:
- alpha transparency supported (given)
- new mode: Strategy mode (controlling several AIs)
- one more attack button to add more variety to the movesets of characters
- a tool for converting LF2 characters into the game I'm developing (unlikely, but I'll at least post a guide on how to make chars)
- more frames supported (should be no problem)
- more local players supported (no online features yet as its a pita)
- RPG/Roguelike/Grinding mode with exp bars and leveling/skill system
Hm... I think that's all I have planned so far
What are your ideas?
Been a long time since I actively posted something here

So I am developing a LF2 Clone which tries to stay as original as possible for me, and while I am far from releasing an alpha, I am curious what you guys would like to see in a new LF2.
I am talking about new modes, a third stamina bar; pretty much anything goes.
My ideas:
- alpha transparency supported (given)
- new mode: Strategy mode (controlling several AIs)
- one more attack button to add more variety to the movesets of characters
- a tool for converting LF2 characters into the game I'm developing (unlikely, but I'll at least post a guide on how to make chars)
- more frames supported (should be no problem)
- more local players supported (no online features yet as its a pita)
- RPG/Roguelike/Grinding mode with exp bars and leveling/skill system
Hm... I think that's all I have planned so far

What are your ideas?

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