Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
what new features would you like in lf2?
#19
The idea of a fourth button isn't bad at all IMO. One can use it for a heavy attack, for attacking with a weapon you're holding or maybe for grabbing. A developer should be able to not make use of the 4rth button if he wants, but supporting it would still be awesome nevertheless.

I liked the idea of taking the top left corner pixel for the colorkey.

Edit:
Quote:about falling opponent hit: how about making that a new body type? so only special itr types will be able to hit it.
A new bdy type? Why restrict yourself with LF2's coding mechanics? LF2 wasn't made to be modded in the first place. Here is an idea:
a "flag:" tag which can be fed one or multiple values. Only an itr and a bdy having the same flag would interact. That would be a pretty good farewell to all the special bdys we've been doing.
[Image: signature.png]
A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

Reply
Thanks given by:


Messages In This Thread
RE: what new features would you like in lf2? - by A-Man - 05-02-2014, 04:36 PM



Users browsing this thread: 19 Guest(s)