in any programming language it's better to first do the menus if they are in any way connected to the gameplay i think
theoretically i could make the menus later in game maker (i think it would be easier than in other programming environtments), but still that could get troublesome.
so first things first, the menus. i got no deadline after all, so i can take my time
edit: oh yeah, havent really decided on a name yet. so far just "Little Fighter GM"
also something i really want to implement: lots of status stuff (total damage etc), achievements and unlockables!
im just not too sure if i can protect or encrypt the game data enough that cheating wont be possible
theoretically i could make the menus later in game maker (i think it would be easier than in other programming environtments), but still that could get troublesome.
so first things first, the menus. i got no deadline after all, so i can take my time
edit: oh yeah, havent really decided on a name yet. so far just "Little Fighter GM"
also something i really want to implement: lots of status stuff (total damage etc), achievements and unlockables!
im just not too sure if i can protect or encrypt the game data enough that cheating wont be possible