no recording as i said before.
what do you guys think about this?
every wait value is added to a character's time value (or whatever ill call it).
this time value can be changed by certain events, for example a slow spell.
that would make wait: 1
-> 1+time<0>
to
-> 1+time<1>
thus giving the player (or opponent) a slowdown.
this could also make time freeze possible by setting the cooldown timer the same as the time value
what do you guys think about this?
every wait value is added to a character's time value (or whatever ill call it).
this time value can be changed by certain events, for example a slow spell.
that would make wait: 1
-> 1+time<0>
to
-> 1+time<1>
thus giving the player (or opponent) a slowdown.
this could also make time freeze possible by setting the cooldown timer the same as the time value