(05-13-2014, 02:57 PM)Bamboori Wrote: no recording as i said before.
what do you guys think about this?
every wait value is added to a character's time value (or whatever ill call it).
this time value can be changed by certain events, for example a slow spell.
that would make wait: 1
-> 1+time<0>
to
-> 1+time<1>
thus giving the player (or opponent) a slowdown.
this could also make time freeze possible by setting the cooldown timer the same as the time value
Sounds kinda interesting for a new freeze~