05-17-2014, 06:02 PM
(05-14-2014, 07:20 AM)Nyamaiku Wrote: so Magnum is almost done, but i have a little bit of problem with the balls move.
if an object is holding another object via wpoint, the held object will be 1 point lower on the z-axis(i guess). thus causing the blue and red ball to be buggy at times. (the red ball is stationary, the blue is a chase ball)
problem (Click to View)
still cant think of a good way to make the same effect without the problem. i want to make it so that only friendly red and blue balls can create the explosion. or should i change it so that the explosion will always happen when a blue and a red ball interact?
beta version(sound+wpoint+bpoint still not done) (Click to View)
edit:
@v: will remove the catching frame problems, since i havent done checking all the frames yet. i stopped when i met the ball problem.
Really nice data for beta version..need sound effects for the special attacks and run attack
Anyway..I made months ago basic data for Magnum and sound effect for his run attack..if you want to try:
https://www.mediafire.com/?o1682ng9djhnad2

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