06-17-2014, 03:38 PM
Okay guys there is another problem regarding the same move.. The thing now is with the character.. It seems all the pictures are not appearing the way it should.. There is centerx, centery problem too which is annoying to fix..
And here are its sprites..
DC-Code:
<bmp_begin> name: Hibari head: sprite\sys\Others\hibari_f.bmp small: sprite\sys\Others\hibari_s.bmp file(0-89): sprite\sys\Others\hibari_0.bmp w: 79 h: 79 row: 10 col: 9 file(90-94): sprite\sys\Others\hibari_1.bmp w: 159 h: 159 row: 5 col: 1 file(95-164): sprite\sys\Others\hibari_2.bmp w: 79 h: 79 row: 10 col: 7 file(165-194): sprite\sys\Others\hibari_3.bmp w: 159 h: 85 row: 6 col: 5 walking_frame_rate 3 walking_speed 4.000000 walking_speedz 1.320000 running_frame_rate 3 running_speed 15.000000 running_speedz 2.300000 heavy_walking_speed 3.000000 heavy_walking_speedz 1.500000 heavy_running_speed 5.000000 heavy_running_speedz 0.800000 jump_height -16.299999 jump_distance 10.000000 jump_distancez 3.750000 dash_height -12.000000 dash_distance 15.000000 dash_distancez 3.750000 rowing_height -2.000000 rowing_distance 16.000000 <bmp_end> <frame> 270 box_roll1 pic: 170 state: 15 wait: 1 next: 271 dvx: 0 dvy: 0 centerx: 73 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 mp: 55 bdy: kind: 0 x: 19 y: 56 w: 30 h: 24 bdy_end: bdy: kind: 0 x: 21 y: 80000 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 60000 w: 43 h: 62 bdy_end: <frame_end> <frame> 271 box_roll1 pic: 171 state: 15 wait: 1 next: 272 dvx: 0 dvy: 0 centerx: 82 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 25 w: 30 h: 55 bdy_end: bdy: kind: 0 x: 21 y: 80000 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 60000 w: 43 h: 62 bdy_end: <frame_end> <frame> 272 box_roll1 pic: 172 state: 15 wait: 1 next: 273 dvx: 0 dvy: 0 centerx: 82 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 25 w: 30 h: 55 bdy_end: bdy: kind: 0 x: 21 y: 80000 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 60000 w: 43 h: 62 bdy_end: <frame_end> <frame> 273 box_roll1 pic: 173 state: 15 wait: 1 next: 274 dvx: 0 dvy: 0 centerx: 83 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 25 w: 30 h: 55 bdy_end: bdy: kind: 0 x: 21 y: 80000 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 60000 w: 43 h: 62 bdy_end: <frame_end> <frame> 274 box_roll1 pic: 174 state: 15 wait: 1 next: 275 dvx: 0 dvy: 0 centerx: 88 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 25 w: 30 h: 55 bdy_end: bdy: kind: 0 x: 21 y: 80000 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 60000 w: 43 h: 62 bdy_end: <frame_end> <frame> 275 box_roll1 pic: 175 state: 15 wait: 1 next: 276 dvx: 0 dvy: 0 centerx: 73 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 25 w: 30 h: 55 bdy_end: bdy: kind: 0 x: 21 y: 80000 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 60000 w: 43 h: 62 bdy_end: <frame_end> <frame> 276 box_roll1 pic: 176 state: 15 wait: 1 next: 277 dvx: 0 dvy: 0 centerx: 83 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 25 w: 30 h: 55 bdy_end: bdy: kind: 0 x: 21 y: 80000 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 60000 w: 43 h: 62 bdy_end: <frame_end> <frame> 277 box_roll1 pic: 177 state: 15 wait: 1 next: 278 dvx: 0 dvy: 0 centerx: 83 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 25 w: 30 h: 55 bdy_end: bdy: kind: 0 x: 21 y: 80000 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 60000 w: 43 h: 62 bdy_end: <frame_end> <frame> 278 box_roll1 pic: 178 state: 15 wait: 1 next: 279 dvx: 0 dvy: 0 centerx: 84 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 25 w: 30 h: 55 bdy_end: opoint: kind: 1 x: 97 y: 45 action: 110 dvx: 0 dvy: 0 oid: 207 facing: 0 opoint_end: bdy: kind: 0 x: 21 y: 80000 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 60000 w: 43 h: 62 bdy_end: <frame_end> <frame> 279 box_roll1 pic: 179 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 87 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 25 w: 30 h: 55 bdy_end: bdy: kind: 0 x: 21 y: 80000 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 60000 w: 43 h: 62 bdy_end: <frame_end> |
And here are its sprites..
Spoiler (Click to View)