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Replace AI in v2.0a
#6
You could simply use the ddraw.dll on an unmodified lf2 2.0a to write custom AI. http://www.lf-empire.de/forum/showthread.php?tid=7927

You won't be able to stop already existing AI from using their D>A, but you can still easily write up any new behaviour you want for any id (whether it already has special move AI or not).
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Thanks given by: nhatnamyugi


Messages In This Thread
Replace AI in v2.0a - by nhatnamyugi - 08-18-2014, 06:38 AM
RE: Replace AI in v2.0a - by o_g349 - 08-18-2014, 08:15 AM
RE: Replace AI in v2.0a - by nhatnamyugi - 08-18-2014, 09:00 AM
RE: Replace AI in v2.0a - by o_g349 - 08-18-2014, 09:14 AM
RE: Replace AI in v2.0a - by nhatnamyugi - 08-18-2014, 09:23 AM
RE: Replace AI in v2.0a - by YinYin - 08-18-2014, 09:26 AM
RE: Replace AI in v2.0a - by nhatnamyugi - 08-18-2014, 09:31 AM
RE: Replace AI in v2.0a - by o_g349 - 08-18-2014, 09:27 AM



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