08-27-2014, 02:46 PM
A new version, cool!
Some things I noticed:
- Some sounds go on for too long or are too great in volume. Goku's charging yell for example
- Sometimes, there's no bdy where there could (should) be one
- Kamehameha hitting looks weird because of the head that stays. Perhaps you could do this thing that was suggested in a recent data changing topic of mine (the one about the attack slowing down on the x-axis)
- Some inputs just aren't logical to me. It's hard to figure out without the readme :P
F.e.: Instant Transmission Super Kamehameha, D > JA, D > A. Wouldn't D>JA + DvJ be better?;
+:
- Counters attacks, most sound effects and combos are cool!
- Great work on the defence system
- Good looking exe file
Some things I noticed:
- Some sounds go on for too long or are too great in volume. Goku's charging yell for example
- Sometimes, there's no bdy where there could (should) be one
- Kamehameha hitting looks weird because of the head that stays. Perhaps you could do this thing that was suggested in a recent data changing topic of mine (the one about the attack slowing down on the x-axis)
- Some inputs just aren't logical to me. It's hard to figure out without the readme :P
F.e.: Instant Transmission Super Kamehameha, D > JA, D > A. Wouldn't D>JA + DvJ be better?;
+:
- Counters attacks, most sound effects and combos are cool!
- Great work on the defence system
- Good looking exe file