Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
chase ball per enemy?!
#4
(03-05-2015, 01:36 PM)STM1993 Wrote:  Main site has ratio attack. Basically, the only way you can do this and get 1 ball per enemy is to modify the jan_chase.dat's frame 0 and give it an ITR kind 8 that reacts to a bdy in your character and thus transform into the ball you want.

The second one I have no idea.

great study example, and works great if adam's D^A was directly shooting the chase balls and not shoot a ball which will shoot balls wat as i understood from that example on the mainsite the ball shooting frames of the char must contain

Code:
bdy:  #change to ratio
      kind: 0  x: 0  y: 1079  w: 80  h: 100
   bdy_end:

but this does not matter here, since he first shoots a ball which will spawn those chase balls seconds after passing the frame that has that bdy.. current result is the floating orb spawns jan_chase.

i am considering dropping this attack and coming up with something else more "doable" :P for my level of dc knowledge.
"I'm the president of the shadow government
The grand governor of the federal reserve
Public enemy of the society
The one you cannot see the thirty three degree"
Reply
Thanks given by:


Messages In This Thread
chase ball per enemy?! - by prince_freeza - 03-05-2015, 01:11 PM
RE: chase ball per enemy?! - by STM1993 - 03-05-2015, 01:36 PM
RE: chase ball per enemy?! - by YinYin - 03-05-2015, 01:41 PM
RE: chase ball per enemy?! - by prince_freeza - 03-05-2015, 04:56 PM
RE: chase ball per enemy?! - by GentleSlayer - 03-05-2015, 11:13 PM
RE: chase ball per enemy?! - by Electric2Shock - 03-18-2015, 01:56 PM
RE: chase ball per enemy?! - by STM1993 - 03-18-2015, 03:15 PM



Users browsing this thread: 1 Guest(s)