Not so Final Version 1.07 Update
Probably the final update I'll do for this character unless I ever decide to make an AI for him.
This is mostly a balance update after testing him out on Stage 1 & 2 Crazy difficulty.
Changes:
* Updated some coordinates with YinYin's new visual DCer. Bpoint is also now added into EVERY frame where the mouth is visible.
* Added teleporting straight up (DJA).
* Teleporting upwards while already in mid-air will not be as high as doing it from the ground.
* You can now teleport a short while after using the regular jump attack(not weapon). This is because jump attacks are way too risky at the moment if used right after a teleport.
* DvA massively buffed. It now recovers significantly faster, pushes slightly further, has smaller bdy, and can chain into all other special moves. This move had been rather useless otherwise.
* Level 1 Hadouken now hits harder; there was almost no reason to not charge to level 2. Charging hadoukens takes slightly more mana.
* Super punches also hit slightly harder to encourage using super more than simply using JA.
Probably the final update I'll do for this character unless I ever decide to make an AI for him.
This is mostly a balance update after testing him out on Stage 1 & 2 Crazy difficulty.
Changes:
* Updated some coordinates with YinYin's new visual DCer. Bpoint is also now added into EVERY frame where the mouth is visible.
* Added teleporting straight up (DJA).
* Teleporting upwards while already in mid-air will not be as high as doing it from the ground.
* You can now teleport a short while after using the regular jump attack(not weapon). This is because jump attacks are way too risky at the moment if used right after a teleport.
* DvA massively buffed. It now recovers significantly faster, pushes slightly further, has smaller bdy, and can chain into all other special moves. This move had been rather useless otherwise.
* Level 1 Hadouken now hits harder; there was almost no reason to not charge to level 2. Charging hadoukens takes slightly more mana.
* Super punches also hit slightly harder to encourage using super more than simply using JA.
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza