@Bamboori - Like this?
Updated sprites: base templates & sorcerer - completely changed frames 36, 42, 45. Sorcerer frame 43 head tweaked and added injury eyes. Didn't change Bandit because it doesn't look too bad I hope - the most important thing is how it appears to the player the character actually plays out the animation; it would be weird if for one frame you can't see the face and the next you see it again instantly. That's why I took liberties with the head. Thanks Ramond!
I know rolling is a bit small, its intentional because I wanted the character's sprite to fit within the data hitbox I want. In fact I would have made it even smaller to fit within the size of the legs, but I think this is the smallest I can go.
Feel free to use the templates to draw any of the characters or make your own. You'll be credited for the former, and for both cases I may include some guest characters.
Updated sprites: base templates & sorcerer - completely changed frames 36, 42, 45. Sorcerer frame 43 head tweaked and added injury eyes. Didn't change Bandit because it doesn't look too bad I hope - the most important thing is how it appears to the player the character actually plays out the animation; it would be weird if for one frame you can't see the face and the next you see it again instantly. That's why I took liberties with the head. Thanks Ramond!
I know rolling is a bit small, its intentional because I wanted the character's sprite to fit within the data hitbox I want. In fact I would have made it even smaller to fit within the size of the legs, but I think this is the smallest I can go.
Sorcerer_0 Update (Click to View)
Bandit (Click to View)
Male Template (Click to View)
Female Template (Click to View)
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza