Version 2.54: 22th April 2015, GMT +8 (00:05).
Minor AI update and new sprites for DvA by TheNave (he says it looks lame so...). Since the sprite change also involves a data change - STM's punches now have slightly longer reach. DvA now has more range towards the back (will launch backwards instead of forward in you are too far behind him), can destroy/reflect strong projectiles and lasts for the full duration of the effect sprite instead of only the 1st frame due to a careless mistake.
New DvA looks something like this:
![[Image: xTiTnI6IBsz70Z4iw8.gif]](http://i.giphy.com/xTiTnI6IBsz70Z4iw8.gif)
(gif by TheNave)
Minor AI update and new sprites for DvA by TheNave (he says it looks lame so...). Since the sprite change also involves a data change - STM's punches now have slightly longer reach. DvA now has more range towards the back (will launch backwards instead of forward in you are too far behind him), can destroy/reflect strong projectiles and lasts for the full duration of the effect sprite instead of only the 1st frame due to a careless mistake.
New DvA looks something like this:
![[Image: xTiTnI6IBsz70Z4iw8.gif]](http://i.giphy.com/xTiTnI6IBsz70Z4iw8.gif)
(gif by TheNave)
![[Image: uMSShyX.png]](http://i.imgur.com/uMSShyX.png)
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
LF2 Rebalance
Avatar styled by: prince_freeza

Chat
