(04-26-2015, 05:59 PM)Sänger Wrote: Also, nice way of not posting a video and making other people to download it, great.
I have a video planned as usual, but Leos opponent isn't quite ready.
(04-26-2015, 05:59 PM)Sänger Wrote: Havent played leo for a while, did you came up with these moves or?
Yes. Apart from running, jumping and shooting we made everything up as the flash game doesn't have any other actions.
(04-26-2015, 06:29 PM)8obis Wrote: I was kinda hoping I could like hold up as I shoot the ball and shoot it upwards, kinda like in the original game.
The bullet storm should have all your up angle needs covered. As pf said a single up shot wouldn't be of much use in LF2.
(04-26-2015, 07:28 PM)Gad Wrote: Why the hell did you start doing this when I finally quit.
I'm sorry?
Here are some details, if you don't wanna experiment for everything:
- inflicting dance of pain with bullets relies purely on your shooting frequency
- walking, running and storm bullets can all be defended against endlessly
- only standing and jumping shots can break a defense
- as soon as you start to move and shoot, your aim will suffer
- standing and jumping shots are the only ones that will (eventually) fly straight
- the bullet storm is best used against airborne opponents
- D>A allows you to instantly shoot straight and with an item in hand
- walk, run, jump or dash into a thrown knife and press attack after collision to catch it
- falling knives can be caught at all times
- you can chain combos by catching your knives or recover from falling
- D^J throws fastest, furthest, above most projectiles and you can aim it up and down
- D>J does not drop your held item, can create a double knife and combos into a dash attack
- D>J can be performed in the air, gaining similar properties as D^J
- the best combos end with Leo catching a thrown knife
- the double knife guards your defense from projectiles, repells projectiles when thrown and deals multiple hits
- normal boomerangs can be used in the same manner as shy knives
And in case the character is a bit too speedy/technical: he's also a very enjoyable team mate or opponent.