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Character: Leo
#19
I did not play this character, but after viewing the thread I have to say: Good job.
Mono has a point, there is also another thing bothering me.
I made a similiar walking-shooting technique with Hoodie and Shooting troop from Space Fighter mod, I tried to make it look more fluent by making them not stand so stiff in the idle/breathing frames. They have they arms raised in the idle frames, so the transition between walking and standing is not that sharp. I think you could manage to do something similiar to Leo, to make it look cleaner. Walking is showed for the most time in game and every sharp "sprite jump" is clearly visable there. I hope you get what I mean.
[Image: 2cftqbd.png]
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Messages In This Thread
Leo - by YinYin - 04-26-2015, 05:48 PM
RE: Leo - by Gespenst - 04-26-2015, 05:59 PM
RE: Leo - by YinYin - 04-26-2015, 07:33 PM
RE: Leo - by STM1993 - 04-26-2015, 06:29 PM
RE: Leo - by 8obis - 04-26-2015, 06:29 PM
RE: Leo - by prince_freeza - 04-26-2015, 06:31 PM
RE: Leo - by Gad - 04-26-2015, 07:28 PM
RE: Leo - by prince_freeza - 04-26-2015, 08:20 PM
RE: Leo - by Gespenst - 04-26-2015, 08:30 PM
RE: Leo - by Lauli - 04-26-2015, 08:31 PM
RE: Leo - by YinYin - 04-26-2015, 08:36 PM
RE: Leo - by STM1993 - 04-26-2015, 09:28 PM
RE: Leo - by Gespenst - 04-26-2015, 09:38 PM
RE: Leo - by YinYin - 04-27-2015, 11:27 AM
RE: Leo - by Gespenst - 04-27-2015, 12:44 PM
RE: Leo - by YinYin - 04-27-2015, 12:51 PM
RE: Leo - by prince_freeza - 04-27-2015, 12:56 PM
RE: Leo - by Gespenst - 04-27-2015, 01:32 PM
RE: Leo - by Gad - 04-28-2015, 06:46 AM
RE: Leo - by YinYin - 04-28-2015, 11:28 AM
RE: Leo - by Gad - 04-29-2015, 06:51 AM
RE: Leo - by YinYin - 04-29-2015, 08:38 AM
RE: Leo - by prince_freeza - 04-29-2015, 09:34 AM
RE: Leo - by YinYin - 04-29-2015, 09:48 AM
RE: Leo - by Hellblazer - 04-29-2015, 09:38 AM
RE: Leo - by STM1993 - 04-29-2015, 11:13 AM



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