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[Char) Daniel
#7
(04-25-2015, 03:31 PM)Memento Wrote:  Walking (animation is a bit slower than in-game :p)
[Image: walking_zps8n5at2ue.gif]


Punching
[Image: punching_zps0fin0vtw.gif]

in walking the head should move as well. when the legs are straight line to the ground it should go up a bit.

for punching, I advice adding 1 frame after each punch to make it more smooth. its a principle of animation u cant just stop sth in an instance. let the motion kinda fate out.

realy QUICK edit not perfect just so you get what I mean:

[Image: punching_zps0fin0vtwedit_by_janisarcane-d8sqixf.gif]
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Thanks given by: Ariel , Memento


Messages In This Thread
[Char) Daniel - by Memento - 04-25-2015, 03:31 PM
RE: [Char) teleportation minion - by Memento - 05-08-2015, 04:19 PM
RE: [Char) teleportation minion - by Ariel - 05-08-2015, 04:41 PM
RE: [Char) teleportation minion - by Gespenst - 05-08-2015, 04:58 PM
RE: [Char) teleportation minion - by Memento - 05-08-2015, 05:12 PM
RE: [Char) teleportation minion - by Jahvansi - 05-09-2015, 05:41 PM
RE: [Char) teleportation minion - by Memento - 05-11-2015, 04:28 PM
RE: [Char) Daniel - by Memento - 05-20-2015, 04:08 PM
RE: [Char) Daniel - by Ariel - 05-20-2015, 04:52 PM
RE: [Char) Daniel - by Memento - 05-20-2015, 05:08 PM
RE: [Char) Daniel - by Memento - 06-17-2015, 04:51 PM
RE: [Char) Daniel - by Ariel - 06-17-2015, 04:53 PM
RE: [Char) Daniel - by Memento - 06-17-2015, 08:47 PM
RE: [Char) Daniel - by Jahvansi - 06-17-2015, 10:14 PM
RE: [Char) Daniel - by Memento - 06-25-2015, 08:56 PM
RE: [Char) Daniel - by Rhino.Freak - 06-26-2015, 04:34 AM
RE: [Char) Daniel - by Memento - 06-27-2015, 08:27 AM
RE: [Char) Daniel - by Memento - 07-19-2015, 03:00 PM
RE: [Char) Daniel - by Ariel - 07-20-2015, 01:05 PM
RE: [Char) Daniel - by Hate - 11-28-2015, 11:51 PM
RE: [Char) Daniel - by Memento - 11-30-2015, 10:45 AM



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