10-01-2015, 12:08 AM
Been a while. Reworking sprites.
* Currently 74x74(37x37). Realized this is too small to make it look good with the default zwidth 12.
* Converting to 79x79(39x39) 10*7. Can't hurt to have more details too. Also made template grid 79x109(39x54) 10*5 and 159x109(79x55) 5*5.
* The way I worked on sprites was too inefficient, really hurts progress. New template is a new opportunity to vastly improve efficiency.
Won't be a drastic change in style, just mostly making the sprites 2 pixels taller.
Planning-wise, I'm noticing a recurring theme where all the boss characters are really powerful on the x-axis and 3/4 of them can spam homing projectiles. Gotta do something about that.
* Currently 74x74(37x37). Realized this is too small to make it look good with the default zwidth 12.
* Converting to 79x79(39x39) 10*7. Can't hurt to have more details too. Also made template grid 79x109(39x54) 10*5 and 159x109(79x55) 5*5.
* The way I worked on sprites was too inefficient, really hurts progress. New template is a new opportunity to vastly improve efficiency.
Won't be a drastic change in style, just mostly making the sprites 2 pixels taller.
Planning-wise, I'm noticing a recurring theme where all the boss characters are really powerful on the x-axis and 3/4 of them can spam homing projectiles. Gotta do something about that.
![[Image: uMSShyX.png]](http://i.imgur.com/uMSShyX.png)
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza