12-16-2015, 03:07 PM
(12-16-2015, 12:32 PM)AmadisLFE Wrote: Let me give some ideas too, hopefully you have a pen and paper ready will understand what I mean, because not everyone does...
1. Ceilings:
Explanation: This won't be like your Average ceiling which you can go through, it will be like a Solid Object which you can't go through until you break it, functions same way as the ground but it cannot be stood on. ( The Breaking part is optional )
2. Multilevel-Backgrounds:
Explanation: Backgrounds with stairs/ladders/elevators that allow you to go up to a new floor, technically it changes the background for whoever is in the top floor, could be used with the "Ceiling Break" Function to allow one to go up to the roof/different level.
3. Introduction ( Optional Idea ):
Explanation: Heh, did the title Confuse you? Now what I mean by this is like, the character does a small introduction of themselves, in LF2 the character directly goes into the Standing Frames, but the Idea is that the character says something/does something first before going into the fighting frames, kind of like in M.U.G.E.N.
4. Health, Armor, Mana/Ki and Stamina:
Explanation: Last idea that is in my head right now, I saw a small discussion of it, so I decided to extend it further, anyway, maybe we could make Health, Armor, Mana/Ki and Stamina all Configurable? I mean all of the characters will have 500 Health, 0 - 2 armor points, 500 Mana/Ki and I guess like 200 Stamina or so, maybe lower or higher.
The idea is to make it changeable, like a character will have 9001 health instead of 500, or it will have 1 health instead of 500, and or the character will have high armor but lower health or MP, I hope you are getting the Idea.
( I am expecting all those Ideas to be possible in like the A-Engine right now lol. )
All these features are very basic and are available in A-engine since a long time