01-03-2016, 02:52 AM
(This post was last modified: 01-03-2016, 02:53 AM by Apocalipsis.)
Interesting setup. How will the sheriff communicate mafia-findings to us without the thugs taking bullets later?
I guess it's possible for us to somehow "confuse" thugs into taking bullets for non mafia members, too, but it seems unlikely to me.
Since Thugs don't know who the mafias are, they will probably stay quiet (will not take bullets) until later rounds, making them as good as any unreasonable citizen (i.e. deciding to vote against players appearing to be citizen and not those appearing to be mafia, regardless of the reasons).
I wonder if we will have the everlasting no-kill vs. random-kill discussion, again, in the next day phase.
I guess it's possible for us to somehow "confuse" thugs into taking bullets for non mafia members, too, but it seems unlikely to me.
Since Thugs don't know who the mafias are, they will probably stay quiet (will not take bullets) until later rounds, making them as good as any unreasonable citizen (i.e. deciding to vote against players appearing to be citizen and not those appearing to be mafia, regardless of the reasons).
I wonder if we will have the everlasting no-kill vs. random-kill discussion, again, in the next day phase.