01-07-2016, 03:58 PM
MangaD Wrote:Wow, you took so long to admit it. So, you suspect me for forging a PM with the intention of discrediting yours, which I did not make clear right away just to see your reactions, but even before you reacted I had already hinted it was a fake. And now I guess you expect me to not suspect you, who forged a PM against a random member and kept it as a lie for a whole day phase?It's never too late, and what makes the whole difference is that I admitted before I was caught. Your case and my case are waay different, for you were caught red handed. I am either too stupid to have understood your "hint", or that's some lame excuse you came up with on the fly.
You can't escape it.
MangaD Wrote:That is bs. Last game guess who suggested the no-lynch? The cop. Guess who found a Mafia on the next night? The cop. The only reason he got killed on that night is because his reasoning during the day was too much cop-sided. I could smell his cop uniform from miles away.4/12 = 1/3 is the chance we lynch someone right. If we don't lynch anyone, next round when the mafia kill someone, it becomes either 4/11 or 3/11 depending on whether it was a thug or not. Then comes our lynching phase, with the chance becoming 4/11 if the mafia killed a citizen or 3/11 if they killed a thug which is not very different from what we had earlier. The probability distributes so much that I doubt there is much significance in lynching first round or later (one can try writing a script which simulates the game and write down the results). What I can intuitively tell is that the chances the mafia kill us is much higher if we just calculate with numbers.
Right now there is little basis to start accusing someone for real. The town-mafia ratio is 8-4 (counting the thug), the chances of lynching someone innocent are way higher. So no-lynching is the wisest thing to do. It is what I would like to say. But no, I cannot let pass someone who appeals for death so early in the game (like I-mafia did last game).
MangaD Wrote:I am also inclined to believe one of them is Mafia (and much more inclined to A-Man right now). So lynching one of them is a way to find out which one is Mafia and which one is not, right?And a great way to screw up the civilians chances if these 2 turn out to be citizens.
mfc Wrote:Your basic logic has a war elephant big flaw before even beginning: following the leads that have no proof behind them. Anyone can send any pm to everyone, and you cant take anything seriously.Proofs seldom pop up without searching for them. I can take everything seriously. Nobody listens to you in court when you say you weren't serious when you threatened a culprit of murder by death before.
mfc Wrote:Monks do not reason. Monks only persuade and convert. All your reasoning is based on Luti having fun.Reread the FAQ, Q1 specifically.
mfc Wrote:Basing opinions on all sorts of can2t be taken seriously stuff, accusing accordingly as if it has some consistent sense. Luti could be mafia and do all that stuff to pleasure himself. Luti could be citizen, could do all those too just to pleasure himself. Bringing color and fun to the game shouldn't really affect your clear decision making abilities.Could be, could be, could be. But it may be that it couldn't be too.
Answers to mfc's FAQ Answers (Click to View)
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