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[DataChanger] LF2 IDE v3.4.0
#34
LF2 IDE v3.1.1

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(01-18-2016, 02:29 PM)Gad Wrote:  Ok. Seems pretty fantastic! Thank you very much. Now it's much easier :)
You're welcome :)

(01-18-2016, 02:29 PM)Gad Wrote:  Right now I miss something that would allow me to jump from one frame to next using some shortcut or linked button.
Would be nice to get a shortkey for going to frame indicated in "next" and in the frame that is next just in line order.
Implemented.

(01-18-2016, 02:29 PM)Gad Wrote:  Also, Yin's dcer has more intuitive rectangle editor. It would be perfect to be able to drag and edit existing rectangle without overdrawing it every time.
You can move the rectangle by just clicking (without moving mouse). Making a rect-editor like YinYin's is quite a bit of work. You can try changing those text boxes for making pixel perfection.

(01-18-2016, 02:29 PM)Gad Wrote:  I've found one strange thing.
Your preview is somehow based on the values described in the brackets at the spritesheet declaring.
Code:
file(0-159): space_f\chopper.bmp  w: 104 h: 85  row: 10  col: 16
file(160-155): space_f\effects.bmp  w: 79  h: 79  row: 6  col: 1
If I write things in the brackets incorrectly (which i often do, since i don't need these for anything) then the app is calculating the sprites being used basing on the wrong values, not as the lf does. IMO these should be more invormative then being used, and real sprite should be calculated being determined by row,col values multiplied.
Fixed.

You're lucky to have me on my holiday :)
Ultimately, my constant dissatisfaction with the way things are becomes the driving force behind everything I do.
[Image: sigline.png]
LF2 IDE - Advanced visual data changer featuring instant data loader
LF2 Sprite Sheet Generator - Template based sprite sheet generator based on Gad's method
[Image: sigline.png]
There is no perfect language, but C++ is the worst.
Reply
Thanks given by: Gad , Rhino.Freak


Messages In This Thread
[DataChanger] LF2 IDE v3.4.0 - by NightmareX1337 - 12-28-2013, 06:29 PM
RE: [DCer] LF2 IDE - bored? - by empirefantasy - 12-28-2013, 09:29 PM
RE: [DCer] LF2 IDE - bored? - by AmadisLFE - 12-29-2013, 01:14 PM
RE: [DCer] LF2 IDE - bored? - by Nyamaiku - 12-29-2013, 01:37 PM
RE: [DCer] LF2 IDE - bored? - by A-Man - 12-31-2013, 01:05 PM
RE: [DCer] LF2 IDE - bored? - by NightmareX1337 - 01-05-2014, 09:13 PM
RE: [DCer] LF2 IDE - bored? - by empirefantasy - 01-06-2014, 10:13 PM
RE: [DCer] LF2 IDE - bored? - by NightmareX1337 - 01-12-2014, 08:45 AM
RE: [DataChanger] LF2 IDE v3.1.1 ~ now with real time DCing - by NightmareX1337 - 01-18-2016, 07:52 PM



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