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RaMafia 2 - Wrath of the Werewolves
#25
I'm considering changing a few rules if we only get a low number (<12) of participants. For example:
  • Ghost talk is enabled. This is balanced by the fact that dead people's alignment isn't revealed. This will also ensure game activity won't drop.
  • Only vital roles will make it into the game. Cull e.g. Hunter, Occultist, Seer and Bard. But more details later on, next week.
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Thanks given by: MangaD


Messages In This Thread
RaMafia 2 - Wrath of the Werewolves - by Ramond - 03-08-2016, 05:24 PM
RE: RaMafia 2 - Wrath of the Werewolves - by mfc - 03-09-2016, 04:41 PM
RE: RaMafia 2 - Wrath of the Werewolves - by MnM - 03-09-2016, 10:59 PM
RE: RaMafia 2 - Wrath of the Werewolves - by Darl - 03-10-2016, 05:33 PM
RE: RaMafia 2 - Wrath of the Werewolves - by mfc - 03-10-2016, 09:16 PM
RE: RaMafia 2 - Wrath of the Werewolves - by Ramond - 03-11-2016, 12:06 PM
RE: RaMafia 2 - Wrath of the Werewolves - by mfc - 03-15-2016, 10:41 AM
RE: RaMafia 2 - Wrath of the Werewolves - by mfc - 03-17-2016, 12:47 AM



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