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RaMafia 2 - Wrath of the Werewolves
#37
Since EF hasn't realized it on his own, I'll say something. I don't think his wolfman should be implemented. It sounds like it's not thought throughout, causes too many complications, and is way too random and overpowered (all checking roles/mafia could be all devoured in one night just by their choice of target). Worst case scenario, devoured players will feel bitter about the randomness of their death, and could spoil rounds. So no, I don't see anything positive or interesting in that.

To be fair though, hunter is also pretty random, but at least that kills just one player, and only once.
Just waiting for the audio tags to become a thing
>My other musical "masterpieces"<
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Messages In This Thread
RaMafia 2 - Wrath of the Werewolves - by Ramond - 03-08-2016, 05:24 PM
RE: RaMafia 2 - Wrath of the Werewolves - by mfc - 03-09-2016, 04:41 PM
RE: RaMafia 2 - Wrath of the Werewolves - by MnM - 03-09-2016, 10:59 PM
RE: RaMafia 2 - Wrath of the Werewolves - by Darl - 03-10-2016, 05:33 PM
RE: RaMafia 2 - Wrath of the Werewolves - by mfc - 03-10-2016, 09:16 PM
RE: RaMafia 2 - Wrath of the Werewolves - by Jernemies - 03-12-2016, 09:16 PM
RE: RaMafia 2 - Wrath of the Werewolves - by mfc - 03-15-2016, 10:41 AM
RE: RaMafia 2 - Wrath of the Werewolves - by mfc - 03-17-2016, 12:47 AM



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