03-21-2016, 03:32 PM
(03-21-2016, 02:55 PM)mfc Wrote: Inquisitor(s) gain(s) more importance as the time goes forward and you know that.Eh, I thought we agreed one town-aligned inquisitor is useless? So Inquistors all the way. Your plan is too situational. You've got to assume there are 2 town-aligned inquisitors, they'll always be checking people in a way that's complimentary enough to fit into a sudoku puzzle and that they'll all survive long enough to produce enough data. You further have to make sure the 3rd inquisitor (since you guys say 1 for werewolves and 2 for townies is magically more likely) doesn't interfere with their searches, and doesn't get mistaken for one of the town-aligned inquisitors too.
Your plan of eradicating blindly all Inqs and Knts then randomly lynching rest is stupid.
Quote:Even in vanilla mafia games as time goes forward people get clues from even how they voted/acted/reacted, now in this roleful game, It becomes more relevant to keep game longer.In vanilla mafia, once a mafia is announced dead, you can go back and see his vote history and how other people reacted when he was suspected sometimes earlier in the game. But here, you're always clueless. You yourself have died already and we can't say for sure whether you're a werewolf or not.
Quote:This game is not randomly rolling dices. Your plot is so dim-witted. This is a strong behavior reading and information processing game. There are some bets/gambles at points but that is only guided by the rest of information, Not by killing random people just because you think enemy has 1 Knt and 1 Inq.There is a factor of luck here, and you must admit. My plan does deal with studying people's behavior as you yourself have seen how the fact that the other inquisitor was asked to reveal himself. Unfortunately though, everyone's act against the idea will serve as an excuse for him when he's finally figured.
MangaD Wrote:You are missing my point here. Your suggestion would only make sense if the ratio of inquisitors is 1:1. However, that is very unlikely, otherwise the inquisitor would be useless because you could never trust him. So, it is probably a 2:1 or 1:0, in which case your tactic totally sucks. Understand? Or do I need to draw a picture?Oh, a picture would be nice.
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