Oh right, I forgot I'm controlling Phil together with Ian & Steiner now.
Phil to activate Aura of Respite (mana restore aura). This should give those in the same row as Phil mana regen - this should give Simon the ability to smoke bomb, keep Nave going for healing and later on I suggest BluePhoenix to stick to Phil for some lunging mana. Use it well, I can only keep the aura going for 6 turns aka 6mp regen at most.
Some numbers to help with who to prioritize based on our last fight:
AplCuthroat: 40hp
AplThief: 50hp
AplArcher: 40hp?
AplBrigand: ~80hp? (more than 60 at least)
Phil to activate Aura of Respite (mana restore aura). This should give those in the same row as Phil mana regen - this should give Simon the ability to smoke bomb, keep Nave going for healing and later on I suggest BluePhoenix to stick to Phil for some lunging mana. Use it well, I can only keep the aura going for 6 turns aka 6mp regen at most.
Some numbers to help with who to prioritize based on our last fight:
AplCuthroat: 40hp
AplThief: 50hp
AplArcher: 40hp?
AplBrigand: ~80hp? (more than 60 at least)
![[Image: uMSShyX.png]](http://i.imgur.com/uMSShyX.png)
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza