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Mod: Asches LF2 Mod v1.13 (Last update: 12/09/2016)
#3
Don't have to include the whole LF2 folder if its just 3 characters, 6 items & bitmap edits to lf2.exe with no other modifications...

Looks like a pretty fun mod emphasizing gimmicky but not overpowered spells as opposed to combos.

Seeing as this is an ongoing development, some tips on the data side:
* The weapons don't immediately delete themselves and summon balls when thrown, so if you throw them at point-blank you'll get the weapon back.
* The boomerang cannot be thrown unless you run or jump. This is because holding >A to throw is hardcoded to knife or boomerang's id. Consider changing the type in data.txt to the same type as baseball.
* The orbs still use baseball sound when they land on the floor.
* A lot of the balls & clones appear too low on the floor. Use a smaller(or negative) y-value when opointing them.
* You can hide Asche's teleport attacks' shadows by using firzen_ball or bat_ball's id as the teleporting ball.
[Image: uMSShyX.png]
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza
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Thanks given by: AscheLeee


Messages In This Thread
RE: Asches LF2 Mod - by Hellblazer - 07-23-2016, 07:55 PM
RE: Asches LF2 Mod - by STM1993 - 07-23-2016, 11:31 PM
RE: Asches LF2 Mod - by AscheLeee - 07-24-2016, 02:00 PM
RE: Asches LF2 Mod v1.9 - editted - by STM1993 - 08-13-2016, 06:33 PM



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