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Shraud's Sprites
#2
As far as I know its not possible to make sprites in LF2 use transparency, the best most people do is to just put lots of black dots every alternate pixel.

I suggest leaving the smoke effect out of the character sprite. If you insist on having it, put it as a separate sprite file; can always make the character spawn the smoke separately via data opoint.

edit: You can leave some of the wind effect on the defend frames since spawning doesn't work well on the defend frames, just take out the ones for punching.
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Thanks given by: Shraud


Messages In This Thread
Shraud's Sprites - by Shraud - 07-31-2016, 07:17 PM
RE: Shraud's Sprites - by STM1993 - 07-31-2016, 07:24 PM
RE: Shraud's Sprites - by Shraud - 07-31-2016, 11:08 PM
RE: Shraud's Sprites - by Silverthorn - 07-31-2016, 07:39 PM



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