Gravedig because I found a solution & plausible explanation for John's shield + heavy weapon bug:
![[Image: qox0m8.gif]](http://i53.tinypic.com/qox0m8.gif)
This bug is a result of heavy weapons lacking several important frames and missing wpoints causing their coordinates being messed up during falling frames(and possibly during heavy_walk/run frames), resulting in the weapon being invisible and sinking below ground respectively.
Therefore, this bug can be very easily fixed by simply adding:
* Frame 6-9 and 11-19 to the heavy weapon.
* Adding the wpoint kind 2 from the on_hand (frame 10) to all frames in the heavy_weapon.
Absolutely no character modification required.
![[Image: qox0m8.gif]](http://i53.tinypic.com/qox0m8.gif)
This bug is a result of heavy weapons lacking several important frames and missing wpoints causing their coordinates being messed up during falling frames(and possibly during heavy_walk/run frames), resulting in the weapon being invisible and sinking below ground respectively.
Therefore, this bug can be very easily fixed by simply adding:
* Frame 6-9 and 11-19 to the heavy weapon.
* Adding the wpoint kind 2 from the on_hand (frame 10) to all frames in the heavy_weapon.
Absolutely no character modification required.
![[Image: uMSShyX.png]](http://i.imgur.com/uMSShyX.png)
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
LF2 Rebalance
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