Gravedig because I found a solution & plausible explanation for John's shield + heavy weapon bug:
This bug is a result of heavy weapons lacking several important frames and missing wpoints causing their coordinates being messed up during falling frames(and possibly during heavy_walk/run frames), resulting in the weapon being invisible and sinking below ground respectively.
Therefore, this bug can be very easily fixed by simply adding:
* Frame 6-9 and 11-19 to the heavy weapon.
* Adding the wpoint kind 2 from the on_hand (frame 10) to all frames in the heavy_weapon.
Absolutely no character modification required.
This bug is a result of heavy weapons lacking several important frames and missing wpoints causing their coordinates being messed up during falling frames(and possibly during heavy_walk/run frames), resulting in the weapon being invisible and sinking below ground respectively.
Therefore, this bug can be very easily fixed by simply adding:
* Frame 6-9 and 11-19 to the heavy weapon.
* Adding the wpoint kind 2 from the on_hand (frame 10) to all frames in the heavy_weapon.
Absolutely no character modification required.
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza