06-07-2017, 12:47 PM
Just throwing this out there, these are only my opinions on the chars. Others may or may not have different opinions about them.
Yes, I meant the original ai's, try fighting against YinYin's crusher Davis, then the normal Davis.
Crusher Davis AI is the only AI that I still have trouble with fighting.
Also yes, I know you meant sprites, not the playability part :P , playability-wise, Alblaka's chars are one of the best chars.
Also, most chars aren't overpowered unless you spam their attacks.
For example, I can call Davis overpowered, since the Dragon Punch ( Uppercut Move ) is hard to avoid. If you spam it, Davis is easily overpowered, if you don't spam it like 20 times in a single game, then, he is balanced. ( Its why tournaments only permit 2-3 Dragon Punches)
Julian's main power is his skulls, which chases opponents and take VERY low mp, also, did I mention it deals FOURTY damage per hit?! Thats a 120-damage in a single go (Or maybe even 160, I've noticed his skulls sometimes hits falling enemies), without it, he becomes much weaker. Being a boss-level char he is still WAY stronger than the normal char. But as I mentioned above, he is much weaker without skull blasts.
Not like there isn't a way to counter Julian when he is skull-blastin', most of them begin with a z-dash attack. (Z=up/down btw) , trying to attack Julian directly means suicide.
You can easily avoid Davis AI's DP ( dragon punch ) by fighting on z-width instead of x, or blocking, though the latter is somewhat of a gamble :P .
Firzen is super imbalanced, He can ONE SHOT Julian, which is why its best to use combo's on him to quickly defeat him, rather than slowly killing him.
Bat's lasers are somewhat powerful but easily avoided, the 'fast punch' skill is also easily avoided. His bats are the only thing that are annoying, not to mention you can combo via a tri-hit from the bats, send the opponent into their Dance of Pain frames (The frames where you can grab the opponent) , make sure you are basically inside the opponent, D^J, huge damage, then you can attack and send them to a DoP again, just like how you can make all 5 shurikens of Rudolf's D>A hit and follow up with more shurikens because of a game-glitch. Still, Bat is beatable, just need to be careful of your movements, and that they don't lead into his bats hitting you.
LouisEX? D>A wind blasts do heavy damage (Like 60-80) and he can do up to 5-6 wind shots. Enough said. And since normal LF2 doesn't have wind sprites visible, you can easily get flanked by an invisible blast from far away. Which is why people prefer to make wind files visible. Still, LouisEX can be easily beaten on z-axis melee hits, unless you're bad at melee xD, which is not my case, I do best at melee, ranged chars? I just CAN'T play them at ALL. I'm bad at ranged chars even when against Vanilla Characters....So yeah, there's that. LouisEX should be way easier with ranged chars though.
Also, its not a fight unless both parties insult each other, what we're having is a calm conversation about Char's Powers, a calm conversation is an intelligent conversation.
HOLY HELL (Wat?) I wrote more than I expected.
Yes, I meant the original ai's, try fighting against YinYin's crusher Davis, then the normal Davis.
Crusher Davis AI is the only AI that I still have trouble with fighting.
Also yes, I know you meant sprites, not the playability part :P , playability-wise, Alblaka's chars are one of the best chars.
Also, most chars aren't overpowered unless you spam their attacks.
For example, I can call Davis overpowered, since the Dragon Punch ( Uppercut Move ) is hard to avoid. If you spam it, Davis is easily overpowered, if you don't spam it like 20 times in a single game, then, he is balanced. ( Its why tournaments only permit 2-3 Dragon Punches)
Julian's main power is his skulls, which chases opponents and take VERY low mp, also, did I mention it deals FOURTY damage per hit?! Thats a 120-damage in a single go (Or maybe even 160, I've noticed his skulls sometimes hits falling enemies), without it, he becomes much weaker. Being a boss-level char he is still WAY stronger than the normal char. But as I mentioned above, he is much weaker without skull blasts.
Not like there isn't a way to counter Julian when he is skull-blastin', most of them begin with a z-dash attack. (Z=up/down btw) , trying to attack Julian directly means suicide.
You can easily avoid Davis AI's DP ( dragon punch ) by fighting on z-width instead of x, or blocking, though the latter is somewhat of a gamble :P .
Firzen is super imbalanced, He can ONE SHOT Julian, which is why its best to use combo's on him to quickly defeat him, rather than slowly killing him.
Bat's lasers are somewhat powerful but easily avoided, the 'fast punch' skill is also easily avoided. His bats are the only thing that are annoying, not to mention you can combo via a tri-hit from the bats, send the opponent into their Dance of Pain frames (The frames where you can grab the opponent) , make sure you are basically inside the opponent, D^J, huge damage, then you can attack and send them to a DoP again, just like how you can make all 5 shurikens of Rudolf's D>A hit and follow up with more shurikens because of a game-glitch. Still, Bat is beatable, just need to be careful of your movements, and that they don't lead into his bats hitting you.
LouisEX? D>A wind blasts do heavy damage (Like 60-80) and he can do up to 5-6 wind shots. Enough said. And since normal LF2 doesn't have wind sprites visible, you can easily get flanked by an invisible blast from far away. Which is why people prefer to make wind files visible. Still, LouisEX can be easily beaten on z-axis melee hits, unless you're bad at melee xD, which is not my case, I do best at melee, ranged chars? I just CAN'T play them at ALL. I'm bad at ranged chars even when against Vanilla Characters....So yeah, there's that. LouisEX should be way easier with ranged chars though.
Also, its not a fight unless both parties insult each other, what we're having is a calm conversation about Char's Powers, a calm conversation is an intelligent conversation.
HOLY HELL (Wat?) I wrote more than I expected.
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You're just dying if you're living and thinking about a betrayal, revive yourself.
Think about that one person that has trusted you forever, not the thousand people that have betrayed you.
Think about that one person that has trusted you forever, not the thousand people that have betrayed you.