As new AI scripts,I decide to make it like this:
EXE:
AI would not attracted by weapons other than milk and beer.
Minions:
Add basic close combat and some ways to using skills,won't use dash jump attack until it's CRAZY!
Fighters:
Add basic close combat,and some ways to using skills,some countermeasures,won't use dash jump attack until it's Diffcult or CRAZY!
Boss and Custom Characters:
Customize a special AI for it,it will be much more difficult to defeated.
Tip: these AIs will be done by myself.
Except AIs, I can make some extra skills, the design of stage, adding my own characters and translating mod into Chinese,etc.
EXE:
AI would not attracted by weapons other than milk and beer.
Minions:
Add basic close combat and some ways to using skills,won't use dash jump attack until it's CRAZY!
Fighters:
Add basic close combat,and some ways to using skills,some countermeasures,won't use dash jump attack until it's Diffcult or CRAZY!
Boss and Custom Characters:
Customize a special AI for it,it will be much more difficult to defeated.
Tip: these AIs will be done by myself.
Except AIs, I can make some extra skills, the design of stage, adding my own characters and translating mod into Chinese,etc.
Sauce,No.1 player in China.
I don't need any fame,because I know who I am.
project:
lf2-AI Mod By Sauce
lf2-AI Mod By Sauce