01-22-2021, 12:50 AM
Looks like you're actually using frame 184/190, because player will still get up if they are truly held in frame 230/231, and cpoint kind 2 from picked_caught should go to 212 as soon as the catcher is interrupted. Weapon only gets deleted when it touches the floor offscreen.
In any case, just put a preferred "wait" and "next" in that lying frame and that'd solve the problem.
In any case, just put a preferred "wait" and "next" in that lying frame and that'd solve the problem.
![[Image: uMSShyX.png]](http://i.imgur.com/uMSShyX.png)
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
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LF2 Rebalance
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