07-30-2021, 10:55 PM
DC-Code:
<frame> 296 ball1 pic: 175 state: 3 wait: 2 next: 297 dvx: -2 dvy: 0 dvz: 0 centerx: 31 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\048.wav wpoint: kind: 1 x: 41 y: 50 weaponact: 27 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 27 w: 16 h: 50 bdy_end: bdy: kind: 0 x: 16 y: 46 w: 13 h: 30 bdy_end: bdy: kind: 0 x: 51 y: 33 w: 20 h: 12 bdy_end: opoint: kind: 1 x: 71 y: 39 action: 50 dvx: 0 dvy: 0 oid: 230 facing: 0 opoint_end: <frame_end> |
take a look to that Opoint: sector on that frame, there's "oid: 230"
did you spell it correctly?
( if the replace feature aren't working, just simply replace all "oid: 230" with "oid: 232" manually o.O )
Signature - Mesujin
Data Changer, AI-Scripter, DirectX-App Programmer.
Lastest Work : Little Fighter 2 : Enchanted.
Contact Person : Mesujin#1516 (mesujin), github.com/Mesujin, mesujin.imano@yahoo.com.
Data Changer, AI-Scripter, DirectX-App Programmer.
Lastest Work : Little Fighter 2 : Enchanted.
Contact Person : Mesujin#1516 (mesujin), github.com/Mesujin, mesujin.imano@yahoo.com.