Don't worry we will try our best to solve this problem (never lose hope)
There are 2 ways of loading these dlls
There are 2 ways of loading these dlls
- Using Multli - Dll loading ddraw.dll by Som1Lse (it reads dll from dlls folder in your game directory just like data or bg folder)
I'm using a fresh copy of v2.0a to explain everything
And it looks like this -
Step 1
Extract the ddraw.dll in your game directory (like this)
Please do notice it's size , it's different from other ddraw dlls flying around
Step 2
Create a folder named dlls in your game directory
Step 3
Now add the dlls which you want to use in the dlls folder which you made before (I recommend using display.dll incase you don't want unnecessary screen stretching on maximizing the game window and it works for every game window size wheather it's widescreen (1018px) or normal screen (794px))
Step 4
Extract the UI folder in the game directory (it contains all the images which are encrypted inside the EXE
Step 5
Since you want to use widescreen , I recommend replacing this .bmp file too in the UI folder
And you're done !!!
Your game should run in Widescreen now
Incase the above method doesn't work try using this one
- Using Modded EXE (probably in worst case)
The main change in this EXE is to load dll from the dlls folder and all the game images from UI folder (it's size is also different because it doesn't contain any images inside it)
I think this might help you , incase things still don't work
Have a Good Day !!!
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