(12-13-2021, 07:14 PM)STM1993 Wrote: ...
LF2 will always choose the 1st vrest itr from the top, and then go down the list.
If a vrest hits successfully, no further vrests below it will be calculated.
...
....
Yes, LF2 will always choose the 1st vrest itr from the top, but you know? it can also be "the 1st vrest itr from the bottom".
Dunno if you had know this, but lemme explain this bcs you didn't text anything about this in there.
So, what's the "this"? (actually i had realized about this when making an Input Checker for my white girl, Shirotaka, but bit lazy to research more deeper at that time)
... 1. Itr has a power to modify/transforming the frame but in the weakest transformation.
where's that power come from? it's from itr kind: 1, 2, 3, and 8.
So, the question; i have this kind of code, which itr do you think will works?
DC-Code:
itr: kind: 8 x: 10 y: 10 w: 25 h: 25 zwidth: 20 vrest: 1 injury: 0 dvx: 69 itr_end: itr: kind: 8 x: 10 y: 10 w: 25 h: 25 zwidth: 20 vrest: 1 injury: 0 dvx: 77 itr_end: |
Of course the upper one with dvx:69 will works...
but what if.. i have this; which will work?
DC-Code:
itr: kind: 8 x: 10 y: 10 w: 25 h: 25 zwidth: 40 vrest: 1 injury: 0 dvx: 69 itr_end: itr: kind: 8 x: 10 y: 10 w: 25 h: 25 zwidth: 20 vrest: 1 injury: 0 dvx: 77 itr_end: |
You might think that the upper one still works first, moreover bcs it's has bigger size... but no, the bottom one will works rather than the upper one if the target are in the range of that itr.
Unbelievable? We're talking about Marti, so it is the what will happen.
"So, the other kind, 1, 2, and 3 will works like that too?"
Not for kind:1, kind:1 was hardcoded with unique 'rest' that works like vrest but it using arest in the data instead of vrest. (Bit dunno about this one, ... i mean which cooldown it'll be counted, arest? vrest? or uncontrollable?)
"Is it works for other kind in Itr?"
No, but if you modify the .exe, and add a new kind that could "modify/transforming the frame" then it's probably will works like that.
...
I hope u could understand the what i want to say in this post, will give it to our moderator, stm, if he wanted to get more deeper with this to get more accurate info. Well, it's enough info to get more advance with ik8 or ik3 i tho.
Signature - Mesujin
Data Changer, AI-Scripter, DirectX-App Programmer.
Lastest Work : Little Fighter 2 : Enchanted.
Contact Person : Mesujin#1516 (mesujin), github.com/Mesujin, mesujin.imano@yahoo.com.
Data Changer, AI-Scripter, DirectX-App Programmer.
Lastest Work : Little Fighter 2 : Enchanted.
Contact Person : Mesujin#1516 (mesujin), github.com/Mesujin, mesujin.imano@yahoo.com.