12-05-2008, 04:10 PM
(12-05-2008, 03:52 PM)Bamboori Wrote:I guess I have a flaw in my pseudo-code...(12-05-2008, 03:48 PM)Blue-Phoenix Wrote:does that mean you can play every filetype in lf2 2.0?Code:if (wma-files in bgm-folder are there) {
play(asdf.wma);
}
else {
outputErrorMessage("asdf.wma doesn't exist!");
}
So, first of all, you cannot play EVERY filetype. mp3 needs a decoder-dll, ogg something else. wma is the only audio file (together with wav) which is supported by the exe.
and by now I think, it is "if(default wma-files are in bgm-folder)".....
Don't rely on that, I don't like to think about such stuff. I take it for granted that it works like it does. I don't care about the way it was programmed
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt

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