ok, i have decided now to do a freeze with henry's AI, he will use wind.
maybe i will make some more, but this is all what i will get in this week.
EDIT: I stuck with the jump attack. when he summons the object he disappears:
any help is welcome^^
maybe i will make some more, but this is all what i will get in this week.
EDIT: I stuck with the jump attack. when he summons the object he disappears:
Code:
<frame> 74 jump_attack
pic: 215 state: 3 wait: 11 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 80 hit_a: 80 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 20 y: 30 w: 28 h: 40
bdy_end:
<frame_end>
<frame> 80 jump_attack
pic: 210 state: 3 wait: 1 next: 81 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 mp: 20
bdy:
kind: 0 x: 19 y: 34 w: 25 h: 33
bdy_end:
<frame_end>
<frame> 81 jump_attack
pic: 211 state: 3 wait: 1 next: 82 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 35 w: 27 h: 34
bdy_end:
<frame_end>
<frame> 82 jump_attack
pic: 212 state: 3 wait: 1 next: 83 dvx: -3 dvy: -1 dvz: 0 centerx: 30 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
bdy:
kind: 0 x: 23 y: 30 w: 17 h: 43
bdy_end:
bdy:
kind: 0 x: 14 y: 49 w: 10 h: 30
bdy_end:
opoint:
kind: 1 x: 69 y: 56 action: 0 dvx: 20 dvy: 18 oid: 400 facing: 0
opoint_end:
<frame_end>
<frame> 83 jump_attack
pic: 213 state: 3 wait: 1 next: 84 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 27 w: 28 h: 42
bdy_end:
<frame_end>
<frame> 84 jump_attack
pic: 214 state: 3 wait: 1 next: 74 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 27 w: 28 h: 42
bdy_end:
<frame_end>