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[solved] Live After Death
#2
don't have any link but, here's a quick explanation

lying frames (there's 2 of them, i think one's 219, forgot the other; just look for the 2 frames with wait: 30)

these frames are special in which they are repeated if the character is dead (so it has next: to itself). this is where you put an opoint - opoint only works if the frame is activated by a next:, which means it won't be activated if the character is alive coz the next: in the frame leads to the crouch frames, but if it's dead, then it leads to itself.

in the opoint, make it spawn an object with itr kind 0 and injury: negative something. this will mean that the thing it hits will gain the injury amount in hp. make this itr hit somewhere far off. make this object have state: 18.

back in the char's lying frames, add a bdy at the far off place where the itr is.

that's it. you're done.



Azriel~
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Thanks given by: Silverthorn , Drahcir


Messages In This Thread
[solved] Live After Death - by 1477 - 12-24-2008, 04:45 AM
RE: Live After Death - by Azriel - 12-24-2008, 04:52 AM



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