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AIR-BRIDGE
#2
Some optimization issues...
It'd make more sense to put that stuff into a t3-object. And then you don't need all the wpoint's, mp's, & hit_?'s

Also, it is good that people that run can still run over it, but on a bridge that makes you hover while you're walking/jumping/whatever, it's not really that great...
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

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Messages In This Thread
AIR-BRIDGE - by Hypermodder - 05-17-2008, 05:06 PM
RE: AIR-BRIDGE - by Silverthorn - 05-17-2008, 06:09 PM
RE: AIR-BRIDGE - by MH-Razen - 05-27-2008, 01:38 PM



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