02-21-2009, 05:38 AM
thats maybe cause it's combined with the lock for other players then the 10 heros - that's the probem why it's not that eays to change it.
anyways, moved to advanced
now for the system: I thought you forgot how the things get deleted, but I was wrong:
1. in case you're alone the thing will simply disappear after a while
2. in case not the itr work and the char moves to a frame where he stays forever...
(and there you can also activate a message)
well, did you test it out?
The only thing I'm not 100% sure right now is if the enemy-char is hurtable from the point when he's activated or if he's invincible for a few TU, and for the enemy detect: well, if you activate this stuff on x: 2000 or so it should still work, t0 dont disappear and nobody should react if you play in single player :P
anyways, moved to advanced
now for the system: I thought you forgot how the things get deleted, but I was wrong:
1. in case you're alone the thing will simply disappear after a while
2. in case not the itr work and the char moves to a frame where he stays forever...
(and there you can also activate a message)
well, did you test it out?
The only thing I'm not 100% sure right now is if the enemy-char is hurtable from the point when he's activated or if he's invincible for a few TU, and for the enemy detect: well, if you activate this stuff on x: 2000 or so it should still work, t0 dont disappear and nobody should react if you play in single player :P
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