03-10-2009, 02:10 PM
Haha, noone gets it:
EVERY DC-referred part like itr:3, standing in air and so on is done by the type-0 object. Everything!
But to make "a crate" visible, the object itsels is invisible, but summons (one time) a simple type-3 object WITHOUT ANY FUNCTIONS... besides his sprites, that look like a crate.
But that's still a bad idea, If you make something like that in Stage Mode, the counter will count the t0's as players with 500 hp...
I would recommend to make type:3 objects, that GRAP near players with itr:3, not other way (Player detects crate with itr:8) round ^^
EVERY DC-referred part like itr:3, standing in air and so on is done by the type-0 object. Everything!
But to make "a crate" visible, the object itsels is invisible, but summons (one time) a simple type-3 object WITHOUT ANY FUNCTIONS... besides his sprites, that look like a crate.
But that's still a bad idea, If you make something like that in Stage Mode, the counter will count the t0's as players with 500 hp...
I would recommend to make type:3 objects, that GRAP near players with itr:3, not other way (Player detects crate with itr:8) round ^^
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