03-10-2009, 02:13 PM
(This post was last modified: 03-10-2009, 02:15 PM by Silverthorn.)
Actually, invisible objects (aka. next: 1280 or something like that used) have no bdy which means, itr won't react. Makes it rather difficult, I'd say :P
I'm not quite sure, but I think, bitmaps can overlay the com-text. Just re-position the sprite (as in "decrease centery-value") and, so that the AI won't regard this platform as an enemy, make it run with state: 14.
Oh, and in case you want to create it in stage-mode, you should make a weapon-transform. Weapons are the only objects in stage mode which are spawned as independent objects, so, if a weapon is being spawned, you could either make it transform into the platform or just opoint it. Your choice.
I'm not quite sure, but I think, bitmaps can overlay the com-text. Just re-position the sprite (as in "decrease centery-value") and, so that the AI won't regard this platform as an enemy, make it run with state: 14.
Oh, and in case you want to create it in stage-mode, you should make a weapon-transform. Weapons are the only objects in stage mode which are spawned as independent objects, so, if a weapon is being spawned, you could either make it transform into the platform or just opoint it. Your choice.
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt